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About This Game
Introduction: "Sonic RPG Eps 1 part 2" is a fan-made game created in Adobe Flash, not a ROM hack of an official Genesis/Mega Drive title. It is a standalone, original creation that blends platforming with light RPG elements. The game features original zones like Green Hill and Marble Zone, rendered in a visual style that mimics the 16-bit Sonic aesthetic but with custom sprite work and art assets distinct from the original games.
Gameplay & Mechanics: The player controls Sonic through side-scrolling stages. The physics are a simplified interpretation of the classic games, lacking the precise momentum and slope detection of the original engine; movement can feel floatier and less responsive. Sonic retains his basic spin dash and jump. The RPG elements are introduced through an overworld map for stage selection and a simple experience/leveling system that may increase Sonic's speed or health, which is a significant departure from standard Sonic mechanics.
Key Features:
- Original Flash-based engine combining platforming with light RPG progression systems.
- Custom zone layouts and sprite art that evoke, but do not directly replicate, the classic Sonic style.
- A structured episode format with a clear beginning and end point for this specific "part" of the story.